Function
Sets the offset of a partition within the original Field after partitioning.
Syntax
#include <dx/dx.h>
MeshArray DXSetMeshOffsets(MeshArray a, int *offsets)
Functional Details
In the case where a Mesh Array is used to define a regular grid of connections that is a part of a partitioned Field, it is useful to know the offset of the partition within the original Field. This routine sets the offset values to offsets along each dimension of the mesh a. For DXSetMeshOffsets, the parameter is a pointer to an Array of integers, one for each dimension of the mesh, specifying the offset along that dimension of this partition within the original Field. DXSetMeshOffsets should be called by the partitioning process.
Return Value
Returns a or returns NULL and sets an error code.
See Also
DXGetMeshArrayInfo, DXGetPathOffset, DXNewMeshArray, DXNewMeshArrayV