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UpdateCamera

Category

Rendering

Function

Alters an existing camera.

Syntax


camera = UpdateCamera(camera, to, from, width, resolution, aspect, up,
                perspective, angle, background);

Inputs
Name Type Default Description
camera camera none camera to be altered
to vector or object [0 0 0] look-to point
from vector or object [0 0 1] position of camera
width scalar or object 100 width of field of view (for orthographic projection)
resolution integer 640 horizontal resolution of image (in pixels)
aspect scalar 0.75 height/width
up vector [0 1 0] up direction
perspective flag 0 0: orthographic projection
1: perspective projection
angle scalar 30.0 view angle (in degrees) (for perspective projection)
background vector or string "black" image background color

Outputs
Name Type Description
camera camera altered camera

Functional Details

The altered camera produced by this module is identical to the input camera except for the specified camera parameters (to, from, etc.). For a description of these parameters, see Camera.

See Also

 AutoCamera,  Camera,  Color,  Direction,  Render


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